A physical media offering provided a method of accessing streaming content on a specific gaming console. This allowed users of the Sony PlayStation 2 to stream movies and television shows from a particular service via a disc-based application, rather than relying on integrated online functionality.
This approach circumvented limitations inherent in the PlayStation 2’s online capabilities at the time. It offered a workaround for accessing streaming entertainment on a device not originally designed with such functionality in mind, expanding the console’s multimedia usage.